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Beginner Blender Tutorial (Donut Part 1)

BY e4zwb
August 24, 2025
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6828 views

Blender Beginner Tutorial

Overview

This is a tutorial designed for complete beginners interested in learning Blender, which is a free, open-source 3D software used for creating animations, visual effects, game assets, and more.

Key Takeaways

  • Blender Is Free: 100% free and open-source software for 3D modeling.
  • Core Features Overview: The tutorial covers basic navigation, interface setup, and foundational tools.
  • Project Goal: By following the tutorial, users will create a simple 3D animation (donut project) and gain confidence to start their own 3D projects.

Tutorial Structure

Getting Started

  1. Installation:

    • Download Blender from blender.org and install it on Windows or drag it to the Applications folder on a Mac.
  2. Initial Setup:

    • Open Blender and close the splash screen.
    • Avoid being overwhelmed by the interface; focus on essential tools that are used 80% of the time.

Interface Basics

  • 3D Viewport: Main window where 3D modeling occurs.
  • Selection: Click to select objects (e.g., camera, cube, lamp).
  • Deleting Objects: Remove the default cube to start fresh.

Adding and Manipulating Objects

  • Adding Objects: Use Shift + A to open the add menu for objects like cones, cylinders, and monkeys (Suzanne).

  • Navigation:

    • Orbit with Middle Mouse Button.
    • Zoom with Scroll Wheel or Ctrl + Middle Mouse Button.
    • Pan with Shift + Middle Mouse Button.
  • Transformations:

    • Move (G): Move objects.
    • Scale (S): Adjust size.
    • Rotate (R): Change orientation.

Render and Camera

  • Render Mode: Shift to rendered view for better visuals.
  • Taking a Render: Use F12 to render an image from the camera's perspective.
  • Adjusting Camera:
    • Use N for properties, then enable "Lock Camera to View" to adjust the camera using normal view navigation.

Materials and Colors

  • Adding Materials: Change colors using the Materials tab in the Properties section.
  • Scene Adjustments: Aligning and coloring objects for better aesthetics in the final project.

Additional Resources

  • Cheat Sheet: Available for common Blender hotkeys to assist beginners.
  • Other Software Settings: Option to change keymap for users familiar with other 3D software (Industry compatible setting).

What's Next?

In part two of the tutorial, we will delve deeper into building a donut model and further explore Blender's fundamental features. Stay tuned for practical applications and more detailed tutorials.

Link to Part 2: Start Building a Donut (hypothetical link to next part)

This summary provides a structured overview and guides you in starting with Blender.